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EnigmA Amiga Run 1995 October
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EnigmA AMIGA RUN 01 (1995)(G.R. Edizioni)(IT)[!][issue 1995-10][Aminet 7].iso
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OpElim14.lha
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abilities
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1995-06-16
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2KB
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38 lines
The eight abilities in Operation: Elimination are as follows:
STRENGTH Strength defines the physical prowness of your cyborg.
Having a high strength allows you to do more damage with
physical attacks and allows you to carry more items.
DEXTERITY Your dexterity is a measure of your agility and quickness.
It is a crucial factor in hand-to-hand combat and also
aids in dodging projectile attacks.
CONSTITUTION Your constitution has a direct bearing on how much damage
your cyborg can absorb before death. It also aids in
resisting and recovering from stun gun and tear gas
attacks.
MARKSMANSHIP Marksmanship is your skill at aiming projectile weaponry.
While many can hit a target at close range, only a
high-level marksman can hit a target at 20 rooms distance.
SINGLE-FIRE This skill reflects your familiarity with single-fire
weaponry, such as pistols and shotguns. In effect, it
establishes your level of knowledge of how these weapons
work.
AUTOMATICS Your level of expertise with weapons like uzis and auto-
matic rifles is defined by this skill level.
HEAVY WEAPONS Heavy weapons such as energy weapons and explosives
benefit from your increased level of skill in this field.
For example, the construction of a bomb requires a more
than general knowledge of heavy weaponry.
CONSTRUCTION The construction skill indicates your skill at building.
Many items and structures require a high construction skill
to be successful in the attempt.